Wyrm's Own originals

From sketch to claw

Five creatures, each designed from nothing. This is how a Wyrm's Own original comes together, from the first line to the piece in your hands.

  1. Drawn

    Drawn

    Every shape starts as our own design, not an adaptation of an existing toy.

  2. Sculpted

    Sculpted

    The design becomes a master, and the master becomes the moulds. We own both.

  3. Hand-poured

    Hand-poured

    Silicone is mixed and coloured for that pour alone, put under vacuum to draw the air out, then poured by hand.

  4. Checked by hand

    Checked by hand

    Cured fully, demoulded, trimmed and checked by hand. No two come out identical.

  5. Marked by the claw

    Marked by the claw

    The claw at the base, UK Registered Design No. 6531171. Delivered in its satin pouch.

Wyrm's Own original

Marked by the claw

You will find the claw at the base of any Worm's Own original. Our sculpt, our registered design, the same mark on every piece we make. Forged by the wyrm, marked by the claw.

Explore The Known Realms

Emberfall Dominion

The heaviest forms. Scaled, ridged, always burning.

The Pale Expanse

Restrained. Clean lines, hard geometry.

The Lightless Trench

Coiling forms built for the dark.

The Riftscar

The strangest shapes we make. On purpose.

The Ironmane Plains

Inevitability. Built substantial.

Blackmire Basin

The patient ones. Slow and coiling.

The Screaming Marches

Ridged, flared, felt before seen.

The Veiled Interior

The eighth. Still unmapped.